A projector, a wall and real darts
It is not a touchscreen and not a simulator. The game is projected onto a foam surface mounted on the wall, the darts stick into it as they would into any board, and an infrared frame instantly reads where each one landed.
How it works
The projector draws the game onto the foam. The infrared touch frame around the area reads the exact point of impact and passes it to the game, which reacts on the spot.
Physical darts, not controllers
You throw exactly as you always have, same gesture, same aim. What changes is what happens when the dart arrives.
Calibrated at install
Calibration lines up what is projected with what the frame reads. Done once, and repeated only if the projector moves.
It speaks six languages
The machine itself runs in Spanish, English, German, Italian, Portuguese and French. Players pick their own on screen, without anyone having to help them.
It sells time, not games
The player picks one of three time packages and pays by card on the machine’s own reader. Once the payment clears, the game grants the time.
You choose the brackets
15/30/60 minutes, 10/20/30, 5/10/15… Three brackets, with whatever minutes you want.
One profile, many machines
Prices live in profiles. With several machines you edit the profile once and they all change.
Time-of-week pricing
You can set a different price for certain days and hours: one rate for Tuesday afternoon, another for Saturday night.
Control panel
Machines, usage stats, history and invoices, each venue with its own login.
Free Play mode
One switch in your panel and the machine stops charging and stops counting time. The change lands instantly, with nobody visiting the venue.
It rewards regulars by itself
You set how many purchases in a row earn free minutes, and the window in which they count. The machine tracks the streak and grants the time when the threshold is hit.
The seven games included
The same seven games in every venue. They update without changing the machine.